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 Weapon Scores and How it Works

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Posts : 223
Join date : 2011-04-13
Age : 29
Location : Alabama

PostSubject: Weapon Scores and How it Works   Wed May 04, 2011 10:01 pm

This is more for the one on one brute force characters. Though may apply to others.

You are quick, able to think and or move faster than others.

You are quick to react, and adapt easily to change. nimbleness.

How hard you hit, or how much you can lift.

How long can you go for? Wink

Your skill and grace in physical movement, especially in the use of the hands/weapons/Mental skill or adroitness; cleverness

You are like a wolf in this skill. You can hear farther than others, conversations most think private. Or you can be deaf.

You see farther and more clearly than others the higher your points here.

Scoring is based upon a scale of each being 1 to 14. 1 is the lowest, 14 the highest. Your overall score is found by combining all seven break downs of Weapon sores.

Speed: /14
Agility: /14
Strength: /14
Stamina: /14
Dexterity: /14
hearing: /14
Eyesight /14

+1 for Generals, +2 Lieutenants etc

Overall Weapon Score= ##/100

10-25 = Weak
26-50= Apprentice/ Half-taught
51-65= Master of the craft
66-89=The Great Generals and legendary warriors
90-100= Usually old even for immortals. Most are birthed from Ancient bloodlines. A force of nature, literal death on the wind . Unattainable. No exceptions. Admin reserve the right to appoint those who've eared it this status.
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